Overview
WWE SmackDown vs. Raw 2009 is an installment in the long-running WWE SmackDown vs. Raw series. Developed for multiple platforms, it aimed to expand on the franchise's simulation-style wrestling gameplay with new match types, deeper customization and several single-player modes. The game continued the series' mix of arcade accessibility and options for more realistic ring psychology.
Platforms and cover
The title was released on a broad range of systems including PlayStation 2, PlayStation 3, PlayStation Portable, Nintendo DS, Wii and Xbox 360. It was also made available in simplified form for mobile phones. The cover art featured two veteran performers, Triple H and Shawn Michaels, depicted together as members of the faction D-Generation X.
Gameplay and key features
The game introduced or refined several match types and systems. One notable addition was the Inferno match, where ring-edge hazards play a central role in match outcomes. The tag-team mechanics were updated to improve tandem offense and counters. The core gameplay retained grapple-based interactions, signature and finishing move systems, submission and pinfall mechanics, and stamina elements that affect pacing.
Modes and creation tools
SmackDown vs. Raw 2009 expanded the series' player options with a number of distinct modes. The Career mode allowed players to guide a created competitor through bookings and rivalries. Road to WrestleMania provided a narrative-driven, character-specific set of challenges focused on marquee matches. Multiplayer season and exhibition options let friends compete across online or local sessions. The Create-a-Finisher feature gave users a detailed editor for customizing the animations and properties of finishers, while other creation suites covered superstars, arenas and championships.
Roster, presentation and examples
The roster mixed current WWE talent from the time with unlockable legends and downloadable content depending on platform and region. Presentation elements such as entrance staging, commentary snippets and broadcast-style camera angles sought to recreate the television feel of WWE programming. Players commonly used the creation tools to build alternate versions of real wrestlers or entirely new characters and to stage classic dream matches.
Reception and legacy
Critics generally responded positively to the emphasis on creation and the variety of play modes, while some reviews noted differences in graphics and features between generations of consoles. The game's additions influenced subsequent entries in the series by cementing user-driven customization and story-oriented single-player content as staple offerings. For further reading and official resources, see the platform-specific pages linked above.
- Official game page: WWE SmackDown vs. Raw 2009
- PlayStation 2 details: PS2 edition
- PlayStation 3 details: PS3 edition
- PSP edition: PSP version
- Nintendo DS edition: DS version
- Wii edition: Wii version
- Xbox 360 edition: Xbox 360 version
- Cover performer: Triple H, Shawn Michaels (D-Generation X)