Arcade (architecture)
An arcade is a covered passage or series of arches forming a walkway or gallery in buildings and streetscapes; used in classical, medieval and modern architecture for circulation, shelter and display.
Arcade in architecture refers to a covered passageway or gallery defined by a sequence of arches, vaults, or a continuous roof supported by columns or piers. The term often describes both the structural system and the space it creates. For the broader topic and various meanings see arcade in architectural contexts.
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10 ImagesCharacteristics and elements
An arcade is recognized by repeating openings (arches) linked by supports. Typical components include:
- Arches or vaults spanning between vertical supports.
- Columns, piers or buttresses that carry loads.
- A covered walkway, which may be open to one or both sides or fully enclosed.
- Decorative treatments such as mouldings, capitals, or clerestory windows above the arcade.
Depending on style and period, the arch profile and supporting members vary; for information about the arch form itself, see arches.
History and development
Arcades are ancient in origin and appear in Roman architecture as series of arches in aqueducts, bridges and colonnaded streets. During the medieval and Renaissance periods arcades became prominent in cloisters, marketplaces and façades. In later urban design they were adapted as covered shopping passages and promenades, combining practical shelter with public circulation and display.
Uses, examples and importance
Arcades serve multiple functions: they provide sheltered pedestrian routes, define commercial frontages, and modulate light at building entries. Common examples include cloister walks in religious complexes, the ground-floor arcades of civic buildings, and long colonnades that line a plaza or lead towards a street or square. An arcade can shape how people move through an urban block and create transitional space between interior and exterior; the relationship to the adjoining street or route is often deliberate and formalized in city plans—see typical approaches towards a place or a street.
Distinctions and notable facts
The architectural arcade differs from other repetitive gallery types such as colonnades (which emphasize columns rather than arches) and arcades in commercial culture (a term later used for shopping alleys and, in modern times, video game arcades). Structurally, an arcade can be load-bearing or purely aesthetic when carried on slender supports. Historically it has been both a pragmatic way to span space and a motif used to articulate façades.
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AlegsaOnline.com Arcade (architecture) Leandro Alegsa
URL: https://en.alegsaonline.com/art/5248