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Take (recorded performance)

A take is a continuously recorded performance in film, music, and other recording contexts. Takes are numbered and preserved so directors, producers and editors can choose the best material for the final cut or release.

A take is a single continuous recording of a performance or action made during a session of film, video, audio, or other recorded media. The term is most commonly used in cinema and music, where multiple attempts at the same shot, passage, or song are recorded so that a director, producer or engineer can select the best result. For a concise definition and related terms see reference.

Characteristics and parts

Each take captures a complete run-through of a planned action. In film this usually means a shot prepared and executed from a marked camera start to its stop. In music it may be a complete vocal or instrumental performance from beginning to end. Takes are normally identified by numbers ("take 1", "take 2", etc.), and recorded with metadata such as scene/track numbers, timecodes and notes made by the director or engineer. A clapperboard or slate is often used in filmmaking to mark and synchronize a take for later editing; more about production stages is available at production resources.

Common types and workflow

  • Initial take: the first full recording of the shot or passage.
  • Pickup/retake: short or full repeats used to fix errors or improve performance.
  • Alternate take: a deliberately different interpretation or technical approach.
  • Safety take: an extra recording made to ensure usable material if other takes fail.

In music, producers may "comp" the final track—combining the best parts of several takes into one assembled performance. For technical guidance and best practices in audio, see audio techniques.

History and practice

The practice of recording multiple takes grew with the development of mechanical and then electronic recording technologies. Early filmmakers and recording artists quickly found that multiple attempts increased the chance of a usable performance and gave creative teams options in post-production. Directors and producers developed conventions for numbering, logging and reviewing takes to streamline editing and mixing; foundational production workflows are summarized at production workflow.

Uses, examples and distinctions

Takes are central to creative decision-making: editors choose the best takes for emotional impact, continuity, pacing and technical quality. A "good" take balances performance nuance with technical precision. Distinguish a take from a rehearsal (practice run not intended for record) and from a final version or release master (the selected or edited product). For further reading on editing and selection processes consult editing resources.

Takes remain a fundamental concept across recorded media, providing both redundancy and creative freedom during production.

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