Overview
Mojang Studios is a Swedish video game company founded in May 2009 in Stockholm. The studio was created by programmer and designer Markus "Notch" Persson and is best known as the creator and long-term developer of the sandbox game Minecraft. Over time Mojang grew from a small independent team into an internationally recognised developer with a focus on live service development and community engagement.
Key products and characteristics
Minecraft remains Mojang's flagship title and is maintained in multiple editions (including Java and cross-platform Bedrock variants), receives frequent updates, and supports a large modding and server ecosystem. The studio has also produced and supported other titles and experiments, such as Scrolls and Cobalt, and collaborated on projects like Minecraft Dungeons. Mojang emphasises iterative updates, player-driven content and compatibility across many hardware platforms.
History and corporate changes
After rapid popularity for Minecraft, Mojang attracted global attention and on September 15, 2014 the studio was acquired by Microsoft in a deal reported at $2.5 billion. Following the sale the company's founder stepped away from day-to-day involvement. In May 2020 the organisation formally adopted the name Mojang Studios to reflect a multi-team studio structure and an updated identity while continuing to develop Minecraft and new projects.
Development model and community
Mojang works closely with an active community: it publishes previews and "snapshots" of upcoming changes, supports third‑party mods and add-ons, and operates official services such as the Marketplace and Education Edition for classroom use. The studio balances long-term support for an established title with smaller internal teams exploring new game ideas and spin-offs.
Importance and impact
Beyond commercial success, Mojang's work has had cultural and educational impact. Minecraft is used as a learning tool in schools, a platform for creative expression and community projects, and a subject of academic and industry study. The brand continues to influence game design with its emphasis on player creativity, procedural systems and moddability.
Notable facts and distinctions
- The company's name is a Swedish word that can mean a gadget or thingamajig, reflecting a playful attitude toward creation.
- Although part of a large publisher, Mojang retains a distinct public identity and continues to focus on ongoing updates for its core franchises.
- For more information about the studio and its projects see official resources: Swedish office information and studio pages at the links above.