Overview
WWE SmackDown! vs. Raw 2006 is a professional wrestling video game developed by Yuke's and published by THQ (with Yukes handling publication in Japan). The title belongs to the annual WWE SmackDown vs. Raw series and presents simulated wrestling matches using licensed World Wrestling Entertainment performers, arenas, and presentation styles current to the mid-2000s. It aims to recreate the televised rivalry between the Raw and SmackDown brands and to offer both single-player and multiplayer wrestling experiences.
Features and game modes
The game provides a mix of exhibition matches, longer career-style play, and creation tools. Key elements commonly emphasized in descriptions and reviews include:
- Season/Career mode: a multi-month single-player experience that tracks a wrestler's schedule, rivalries and unlockables.
- Create modes: tools to design custom wrestlers, entrances, move sets and championship belts.
- Roster and presentation: a roster reflecting WWE's line-up of the era, with arena entrances and commentary intended to echo the television shows.
- Local and portable play: options for head-to-head matches on consoles and handhelds.
Release and platforms
The game was released for the PlayStation 2 and for the PlayStation Portable, bringing the SmackDown vs. Raw experience to both home and handheld Sony systems. It appeared in late 2005: the PlayStation 2 version arrived in Europe and North America in November, while the PlayStation Portable release followed in December. For publisher and platform information see the THQ-related material and system listings: publisher entry, PlayStation 2, PlayStation Portable. The title is one installment in the ongoing series: SmackDown vs. Raw series.
Reception and legacy
On release, the game was noted for offering a deep set of modes and a large roster, which appealed to fans of licensed wrestling games. Critics and players often praised the breadth of creation options and the long-term play afforded by season modes, while some commentary focused on limitations in AI behavior, animation repetition or technical constraints relative to other genres. The title continued the franchise's annual rhythm and helped sustain the SmackDown vs. Raw line as a major wrestling game series on Sony platforms.
Notable distinctions
WWE SmackDown! vs. Raw 2006 sits within the era of WWE's brand extension, when the promotion actively separated talent between Raw and SmackDown rosters. That brand split is reflected in the game's emphasis on cross-brand rivalry and in-roster variety. The release also represented one of the early entries in the series to appear on Sony's portable hardware, extending the franchise beyond home consoles and contributing to its wider reach among wrestling game enthusiasts.