GameRankings was an online review-aggregation site that collected reviews of video games from magazines, websites and other publications and presented a consolidated percentage score for each title. The site compiled more than 315,000 individual review articles covering over 14,500 games, offering users a way to view an averaged assessment rather than reading many separate critiques. GameRankings became a reference point for readers, developers and journalists seeking an overview of critical reception.

How it worked

The core idea was straightforward: take published review scores, convert disparate rating scales to a common percentage metric, and calculate a mean score. Where necessary the site normalized letter grades, star systems and other formats into percentages so entries could be compared directly. The site also linked back to source reviews and listed them for users who wanted detail beyond the aggregated figure. For more about how review sources were gathered see source policy and examples of archived citations at citations page.

Features and typical uses

  • Aggregated percentage scores that summarized critical consensus (average calculation).
  • Sorted lists and rankings to show top-rated games by platform, year, or genre.
  • Collections of individual reviews allowing readers to trace differing opinions.
  • Historical archive value: older reviews that might otherwise disappear remained discoverable.

Players and industry observers used GameRankings to quickly compare reception across platforms and time, to identify influential reviews, and to examine the range of critical responses to a game. Because it focused on numerical averages, it emphasized measurable consensus rather than editorial commentary.

History, ownership and fate

GameRankings operated for many years and was eventually acquired by a larger media company. It was part of the same corporate family as other mainstream game resources, and its operation and eventual consolidation reflected broader trends in online review aggregation. In late 2019 the site was taken offline and its presence was consolidated with a sister aggregator; for context see discussions about similar services such as Metacritic and database projects like MobyGames.

Notable distinctions: unlike some aggregators that incorporate user scores alongside critic scores, GameRankings concentrated on professional reviews and their arithmetic mean. That methodological choice made it useful for measuring critical consensus, while critics of aggregation have noted that averaging reduces nuance. Nevertheless, its archives remain a useful historical record of how games were perceived at release.