A try is the principal way to score in both rugby union and rugby league. It is awarded when an attacking player grounds the ball in the opponents' in‑goal area (beyond the try line) with control and downward pressure. The term "try" originates from early rugby rules, when grounding the ball gave a team the right to "try" for a goal by kicking; over time the act of grounding itself became the main scoring event.
How a try is scored
To be awarded a try, the player must touch the ball to the ground while it is under their control inside the in‑goal. Brief contacts are not enough — referees look for clear control and downward pressure. The ball may also be grounded against the base of the goalposts if that contact occurs inside the in‑goal. Common reasons for a try to be disallowed include a preceding knock‑on, the player being in touch before grounding, or the act of grounding being deemed illegal by the referee.
Points and conversions
The numerical value of a try differs by code: in modern rugby union a try is worth five points; in rugby league it is worth four. After a try is awarded the attacking side is given the opportunity to kick a conversion at goal; a successful conversion adds additional points (two in both major codes). The kick is taken in line with where the try was grounded, which influences tactical decisions about where to aim to ground the ball.
Variations, review and special situations
- Penalty try: referees may award a penalty try when a probable try is prevented by foul play; the award usually guarantees the conversion or its equivalent under the laws of the code.
- Video review: professional matches commonly use a match‑official review system (TMO or video referee) to confirm grounding, touch, or foul play before awarding a try.
- Disallowed plays: double movements, knock‑ons, or being held in contact without legitimate opportunity to ground the ball can lead to no try being given.
History and significance
The name "try" reflects rugby's evolution from a game where grounding led to a kick at goal, to one where grounding is the main objective. Tries now shape tactics: teams build phases, use set plays close to the try line, or exploit width to create space. Scoring a try is often the most rewarding outcome in open play because it yields more points than penalty or drop goals and can shift momentum dramatically.
Further reading
For the precise wording of laws and current interpretations consult the official laws for each code. Match footage and coaching material also illustrate common techniques for grounding, driving over the line, and contesting tries safely and legally.