Skip to content
Home

Temple Run

Temple Run is a 2011 endless-runner mobile game by Imangi Studios. Players swipe, jump, slide and tilt to avoid obstacles, collect coins and use power-ups in procedurally generated, infinite courses.

Overview

Temple Run is an endless-runner mobile video game developed by the independent studio Imangi Studios. First released for Apple's iOS platform in 2011 and later adapted for a variety of mobile devices including the iPhone, the iPad and devices running Android, the title popularized a compact, reflex-driven play loop suited to short sessions and touch controls. The studio maintains official information about the game and later releases on its site: Imangi Studios.

Image gallery

3 Images

Gameplay

Players control a character fleeing hostile pursuers while running along a never-ending path. The environment is procedurally generated, so no two runs are exactly the same. Core mechanics are deliberately simple and intuitive, relying on touch and motion input:

  • swipe left or right to change lanes and avoid obstacles,
  • swipe up to jump and swipe down to slide under barriers,
  • tilt the device to collect coins placed across the path,
  • use temporary power-ups and boosts to increase speed, magnetically attract coins, or protect against damage,
  • complete objectives to unlock additional characters, costumes, and upgrades.

The scoring loop blends distance, coins collected and objective completion. Leaderboards and achievements encourage repeated play and competition among friends.

Development, release and monetization

Created by a small team at Imangi Studios, Temple Run saw rapid adoption after its release and frequently appeared near the top of app store charts. The game originally sold for a modest up-front fee before transitioning to a free-to-play model supported by optional in-app purchases and occasional advertising. In-game currencies, cosmetic items and power-up purchases are the primary revenue sources. The success of the original title led to official sequels and licensed spin-offs that expanded environments, characters and visual polish.

Reception and legacy

Temple Run is widely credited with helping to popularize the endless-runner subgenre on smartphones. Critics and players praised its responsive controls, short-session appeal and addictive score-chasing design, while some commentary noted repetition and the prominence of in-app purchases as potential drawbacks. The game's mechanics and business model influenced many subsequent mobile titles and contributed to a broader shift toward touch-first casual games.

Further information

For gameplay tips, updates and official announcements consult the developer and store listings: Imangi Studios, the iOS app page, the Android listing, or device-specific pages for the iPhone and iPad.

Questions and answers

Q: Who created Temple Run?

A: Imangi Studios created Temple Run.

Q: Which systems can Temple Run be played on?

A: Temple Run can be played on iOS systems used by the iPhone and the iPad, and the Android system for mobile phones.

Q: Was Temple Run a popular app in 2011?

A: Yes, Temple Run was a popular app in 2011 and was in the top 50 most-downloaded apps in December of that year.

Q: Was Temple Run ever the number 1 free iOS app?

A: Yes, Temple Run became the number 1 free iOS app.

Q: How did the creators of Temple Run make money from the game?

A: The creators of Temple Run make money from players purchasing in-game coins, while the game itself is free.

Q: How much did Temple Run used to cost?

A: Temple Run used to cost 99 cents.

Q: What is Temple Run?

A: Temple Run is a video game made by Imangi Studios that can be played on iOS and Android systems. It was a popular app in 2011 and is free to play, with the creators making money from in-game purchases.

Related articles

Author

AlegsaOnline.com Temple Run

URL: https://en.alegsaonline.com/art/96924

Share

Sources