What is Super Mario 128?

Q: What is Super Mario 128?


A: Super Mario 128 refers to a series of development projects that were originally intended to create a sequel to Super Mario 64.

Q: When was Super Mario 128 debuted?


A: Super Mario 128 was debuted at Nintendo's Space World trade show in 2000.

Q: What kind of graphics and physics concepts were demonstrated for Super Mario 128?


A: The demonstrated graphics and physics concepts included rapid object generation, "sphere walking" technology, and physics for various games.

Q: What game used the rapid object generation feature from Super Mario 128?


A: Pikmin used the rapid object generation feature from Super Mario 128.

Q: What games used the "sphere walking" technology from Super Mario 128?


A: The Legend of Zelda: Twilight Princess and Super Mario Galaxy used the "sphere walking" technology from Super Mario 128.

Q: What game made use of the physics from Super Mario 128?


A: Metroid Prime made use of the physics from Super Mario 128.

Q: Were the graphics and physics concepts from Super Mario 128 only used for creating a sequel to Super Mario 64?


A: No, the graphics and physics concepts demonstrated in Super Mario 128 were incorporated into various games across many years.

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