Rock paper scissors

This article is about the game. For the book, see Rock, Paper, Scissors (book). See also: Rock Paper Scissors.

Schnick, Schnack, Schnuck is a redirect to this article. For the movie Schnick Schnack Schnuck see there.

Scissors, Rock, Paper (also Schnick, Schnack, Schnuck; Fli, Fla, Flu; Ching, Chang, Chong; Klick, Klack, Kluck; Stein schleift Schere; Schnibbeln, Knobeln or Schniekern) is a game popular with both children and adults and is played all over the world. Two players each choose one of the three possible symbols, scissors, rock, or paper, and then, on a command, display it simultaneously (abruptly) using one of their hands. Since each symbol can win or lose against another, one of the players is always the winner. A draw occurs when both players choose the same symbol. In this case, the game is repeated.

It is also often used, by analogy with the coin toss, to decide between two possibilities, for example, which football team will take the first kick-off.

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The gesture for scissors

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The gesture for paper

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The gesture for stone

The figures of scissors, stone, paperZoom
The figures of scissors, stone, paper

Gameplay

The game is played exclusively with the hands. The hand positions are assigned symbols that can "beat" each other. The three main figures are scissors, stone and paper. The paper is represented by a flat hand with unspread fingers, the symbol of the scissors is the spread index and middle finger, and the stone is symbolized by a fist. The valence of the symbols against each other is derived from what is represented in each case: The scissors cut the paper (scissors wins), the paper wraps the stone (paper wins), and the stone dulls the scissors (stone wins). If both players choose the same symbol, the game is considered a draw and is repeated.

Rock, Paper, Scissors is often played in best-of-three mode.

Aim of the game

The aim of the game is to have a higher hand position than the opponent. To ensure that neither player is at a disadvantage by showing their hand position prematurely, both players move their right hand, still clenched into a fist, up and down in front of them while speaking the name of the game together, counting to three or similar. This movement serves to create tension and is also a rhythmic synchronization aid. Simultaneously with the last word of the name of the game (paper, Schnuck, Chong or Kluck) the players reveal their hand position to each other. In a modified form, the players hook their little fingers into each other while synchronizing.

Questions and Answers

Q: What is Rock, Paper, Scissors?


A: Rock, Paper, Scissors (RPS) is a two-person hand game that is often used as a selection method in a similar way to coin flipping or drawing straws to randomly select a person for some purpose.

Q: How can RPS be played with skill?


A: If the game extends over many sessions, it can be played with skill as a player can often recognize and exploit the non-random behavior of an opponent.

Q: What are some other names for RPS?


A: Other names for RPS include Janken or Yakyuken in Japan, Kawi Bawi Bo in Korea, Pierre-Papier-Ciseaux in France, Ca-Chi-Pun in Chile, and Ching-Chong-Cha in South Africa.

Q: How do players "throw" their gestures?


A: Players throw their gestures by extending them towards their opponent on the third count or on a further beat after the third count.

Q: What are the three gestures used to play RPS?


A: The three gestures used to play RPS are rock (represented by a closed fist), paper (represented by an open hand), and scissors (represented by the index and middle fingers extended).

Q: How does one win at RPS?



A: To win at RPS one must choose a gesture which defeats that of their opponent's gesture. For example; rock blunts/smashes scissors so rock wins; paper covers rock so paper wins; and scissors cut paper so scissors wins.

Q: Is there any equipment needed to play RSP?


A: No equipment is needed to play Rock Paper Scissors making it ideal for creating appropriately non-biased random results in live action role playing games.

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