Elephants Dream — Blender Foundation’s 2006 open short film
Elephants Dream is a 2006 short film produced by the Blender Foundation as an early ‘open movie’. It demonstrates Blender and open-source tools; its production files were released to encourage learning and reuse.
Elephants Dream is a short animated film produced by the Blender Foundation that premiered in 2006. Running roughly eleven minutes, the piece is best known as a demonstration of open production techniques: it was created primarily with free and open-source software and its source assets were released so others could study and reuse them. The project has an official presence online: Elephants Dream project page.
Image gallery
2 ImagesProduction and technical approach
The film was crafted using a pipeline centered on Blender, supplemented by other open tools and community workflows. The team emphasized transparent methods and educational value, documenting stages of modeling, animation, lighting and rendering so they could be reproduced. The production deliberately showcased the capabilities of open-source creative software and linked resources for people wanting to explore the same stack: see a list of used programs and techniques here.
Development and naming
Work on the film began in late 2005; the project was initially referred to as "Orange" before using the working title "Machina." Creators later settled on the name Elephants Dream after internal discussion about pronunciation and tone. The production timeline and milestones are documented from the start of production in September 2005 onward: production notes provide background and scheduling information.
Story, style and characters
The narrative focuses on two central figures who navigate a strange, mechanical environment. Rather than following a conventional plot, the film leans toward surreal imagery and a conversational, allegorical tone. Visual design favors engineered, industrial forms that interact with character-driven performance. The result is an experimental short intended to stimulate technical and artistic discussion.
Release, licensing and impact
Elephants Dream was released on March 24, 2006 and distributed with accompanying production files and documentation to encourage learning and reuse at release. The open release became a reference example for how a small team can produce a complete animated short using community tools and then share the project under permissive terms. Educators, hobbyists and developers have used the film’s files to study real production assets and to test rendering and animation techniques.
Notable facts and legacy
- Runtime: approximately eleven minutes.
- Produced as an early "open movie" initiative to demonstrate Blender's capabilities.
- Key production materials and files were released for public study; the initiative encouraged open learning.
- The project helped establish a model for later open productions and tutorials; community resources remain available via the project page and archives here.
Questions and answers
Q: What is Elephants Dream?
A: Elephants Dream is a short movie which is 11 minutes long and was created mostly using open source software.
Q: Which program was mainly used to create the movie?
A: Blender was the main program used to create Elephants Dream.
Q: When did production of Elephants Dream begin?
A: Production of Elephants Dream began in September 2005.
Q: When was Elephants Dream released?
A: Elephants Dream was released on March 24, 2006.
Q: What was the movie originally named?
A: The movie was originally named Orange, but it was later changed to Machina.
Q: Why was the name changed to Elephants Dream?
A: The name was changed to Elephants Dream because the people working on the movie could not decide how to pronounce the name Machina.
Q: How long is Elephants Dream?
A: Elephants Dream is 11 minutes long.
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Author
AlegsaOnline.com Elephants Dream — Blender Foundation’s 2006 open short film Leandro Alegsa
URL: https://en.alegsaonline.com/art/30788