Donkey Kong Jr.: Nintendo's 1982 arcade platformer
Donkey Kong Jr. (1982) is Nintendo's arcade sequel to Donkey Kong. A platform game starring Donkey Kong's son, it was released in arcades and later ported to many home systems and digital stores.
Donkey Kong Jr. is a 1982 arcade video game developed and published by Nintendo. Created as the official sequel to the original Donkey Kong, it reverses the roles of the first game: the playable character is Donkey Kong's son, who attempts to rescue his father from a captor.
Image gallery
3 ImagesGameplay and design
The game mixes action and platforming across a series of single-screen stages that repeat with increasing difficulty. Players climb vines, chains and platforms, avoid enemies and hazards, and must reach keys or switches to free Donkey Kong. Controls are deliberately simple to suit the arcade format, focusing on climbing, jumping and timing rather than elaborate moves.
Ports and releases
After its arcade run, Donkey Kong Jr. was converted for many home systems and later re-released digitally. Notable ports include the Atari 2600, Atari 7800 and ColecoVision, as well as versions for Nintendo's own consoles. It was made available on the Wii's Wii Virtual Console and later on the Nintendo 3DS eShop.
History and significance
Released in the early 1980s arcade boom, Donkey Kong Jr. continued Nintendo's rapid growth as a game creator. The sequel is often noted for swapping the hero and villain roles familiar from the first game: Mario (who first appeared as Jumpman) returns in an antagonistic role, an unusual twist for later Mario-centric branding. The title is associated with Nintendo's early platform design and helped establish characters that would reappear in later decades.
Features and legacy
- Distinctive single-screen stages that loop with rising challenge.
- Emphasis on climbing mechanics using vines and chains rather than ladders.
- Wide range of home ports and digital re-releases that kept the game accessible.
While not as culturally dominant as some later Nintendo hits, Donkey Kong Jr. remains an important early example of character-driven arcade platforming. It illustrates how sequels can reframe protagonists and antagonists and how arcade ideas were adapted for home consoles and digital stores.
For more detailed lists of versions and historical context, consult curated game archives and collections dedicated to early Nintendo arcade releases. References and scans of original cabinet flyers and manuals provide additional primary-source information for collectors and historians.
Questions and answers
Q: When was Donkey Kong Jr. released?
A: Donkey Kong Jr. was released in 1982.
Q: Who made Donkey Kong Jr.?
A: Donkey Kong Jr. was made by Nintendo.
Q: What is Donkey Kong Jr.?
A: Donkey Kong Jr. is an arcade video game.
Q: Is Donkey Kong Jr. a sequel to another game?
A: Yes, Donkey Kong Jr. is a sequel to Donkey Kong.
Q: Was Donkey Kong Jr. ported to any home video game consoles?
A: Yes, Donkey Kong Jr. was ported to many consoles, such as NES, Atari 2600, Atari 7800, and ColecoVision.
Q: When was Donkey Kong Jr. released for the Wii's Virtual Console?
A: Donkey Kong Jr. was released for the Wii's Virtual Console in 2006.
Q: Was Donkey Kong Jr. released for the Nintendo 3DS?
A: Yes, Donkey Kong Jr. was released for the Nintendo 3DS from the Nintendo eShop service in 2012.
Author
AlegsaOnline.com Donkey Kong Jr.: Nintendo's 1982 arcade platformer Leandro Alegsa
URL: https://en.alegsaonline.com/art/137609